// andy hall
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//andy hall
Feb 15, 2022

Big Opinionated List of Game Design Mistakes

Feb 13, 2022

GDM 11: Never ship cutscenes that can't be paused.

Feb 12, 2022

GDM 10: Don't hit new MMO players with five years of cruft.

Feb 11, 2022

GDM 9: Never tutorial a currency without player agency.

Feb 10, 2022

GDM 8: Never ship a first-person view without correctly supporting inverted Y-axis.

Feb 9, 2022

GDM 7: Never gate the Settings menu behind gameplay.

Feb 8, 2022

GDM 6: Never disable player inputs without a compelling reason.

Feb 7, 2022

GDM 5: Never ship a game with audio and no volume control.

Feb 6, 2022

GDM 4: Don't tell me a currency is valuable - show me what I can buy with it.

Feb 5, 2022

GDM 3: Never have characters interrupt each other, unless the audio can be timed convincingly.

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