I’ve given lots of talks, and occasionally someone else talks to me. This is a non-exhaustive list of talks, slides, videos and whatnot.
2024
- Hack Like a Gamedev - internal at Mercari, but here are two (fairly weird) demos from the talk: music with A* pathfinding, and Sudoku with Simulated Annealing
- How to Get Rich with JS Procedural Generation - internal at Mercari
2020
- Tilting at GameDev Windmills - profiled by veteran recruiter Paul Roberts for his (very informative) newsletter
2019
- Minecraft Classic - interviewed by Jason from the Babylon.js team about Mojang using my voxel engine
- プロシージャルコンテンツで楽に儲かる方法 - at 裏MAX 忘年 Meetup, Dec 2019 (thanks for the lovely “audience favorite” award!)
- 4 Years of Procedural JS - at JSConf Japan, Aug 2019 (slides & source)
2017-2018
- I gave some talks in this period but forgot to blog about them :D
2016
- JS Performance Deep Magic - at Tokyo JS, Aug 2016 (source)
- 薄切りアンディの Why Japanese ペンツール!? - Flash新年会, Feb 2016
2015
- Voxels in V8 (game slides, source here) - given at Chrome Tech Night #8
- Care and Feeding of HTML Voxels (game slides, source here) - given at GREE
2014
- モダンなウェブをモダンなツールで創ろう! - at FITC Tokyo, Feb 2014
- PhoneGapでハイブリッド開発 for Firefox OS - at FFOSデブコンin京都, April 2014
- PhoneGap クイック スタート ガイド - reference, Feb 2014
- Bunch of partner talks at game companies about tooling
2013
- Photoshop Generator “awesome mode” demo - video, Dec 2013
- Server-side Node.js programming with.. Photoshop? - at JSConf Asia, Nov 2013
- Adobe & HTML5 - given at a bunch of different events, mid-2013
- International Flash Games Showcase! - at Adobe MAX, May 2013
- Web標準にEdgeを利かそう - at dotFes KYOTO, Nov 2013
- スマホ開発にAIR & PhoneGapを勧める5つの理由 - at dotFes KYOTO, Nov 2013
- モダンなWebとモダンな開発ツールの新ネタ - at HTML5 in Gifu, Dec 2013
- FlashアセットのHTML5やネイティブへの持ち込み方 - at CEDEC, Aug 2013
- モダンなウェブをモダンなツールで創ろう! - at CEATEC, Oct 2013
- DragonBones ボーンアニメーション紹介&v2.0アップデート - at Adobe, Jun 2013
2012
- Gaming in Japan - user group, Oct 2012
- Flashコンテンツの最適化 - at CEDEC, Aug 2012
- Flash Performance Tuning - English version of the previous
- Flashを使ったGPUアクセラレーション対応の2Dゲーム開発 - at CEDEC, Aug 2012
- ソーシャルゲーム市場とアドビFlash戦略 - at Adobe, Feb 2012
2011
- AIRにおけるゲーム創り - at CEDEC, Sep 2011
- Flashまわりのでっかい夢を見る - at F-Site, Nov 2011
2010
- ごはんとFlash - at ごはんとFlash鎌倉, Aug 2010
- Flash/AIRの最新情報及びARMとの協業 - at ARM Forum, Nov 2010